Our methodology / IV³

Start anywhere.
Move with direction.

Every challenge begins in a different place. What matters is being clear about the opportunity, testing the assumptions and making the next move count.

IV³ gives growth and transformation work its decision discipline. Human-centred design gives us the process to put it into practice.

One joined method

A starting point.
A standard.
A process.

This is not another four-step framework with a trademark on it. IV³ is how we agree what good looks like, keep decisions grounded in evidence and build momentum. We use established human-centred design methods to do the work.

A sprint might move through the cycle in weeks. A larger transformation programme may revisit it across workstreams and decision gates. Either way, the principles don't change.

01 / THE ENTRY

Insight · Idea · Innovation

Where are we starting, and what do we actually know?

02 / THE DISCIPLINE

Visibility · Validation · Velocity

The standards that govern the work and its decisions.

03 / THE PROCESS

Discover · Define · Develop · Deliver

How we learn, make, test and prepare for delivery.

The three IV³ principles apply throughout every stage. The four human-centred design phases describe a repeatable process, not a rigid sequence.

The starting point

Good work doesn't always start with a brief.

The starting point changes what we need to ask first, where the risks sit and what requires validation.

Insight, Idea and Innovation are alternatives, not sequential stages. We can move between them as the evidence develops.

01 / EVIDENCE-FIRST

Insight

We've seen a signal in the data.

A retention drop, changing behaviour or unexpected segment performance. The signal is real, but its meaning isn't yet certain.

FIRST MOVE

Interrogate the data and assumptions. Ask who is affected and why.

WHAT WE CHALLENGE

Meaningful customer truth, misleading correlation or measurement artefact?

THE AIM

A validated opportunity and hypothesis.

02 / CONVICTION-FIRST

Idea

We have a move we want to make.

A new proposition, service, journey or product. There's energy and a sponsor, but customer appeal, feasibility and economics may not be proven.

FIRST MOVE

Expose assumptions and risks. Agree what would count as success or failure.

WHAT WE CHALLENGE

Do people want it, can we deliver it and does it work commercially?

THE AIM

Evidence to back, reshape, pilot or reject the idea.

03 / MARKET-FIRST

Innovation

Something has changed. We need to respond.

A cultural shift, competitor move, new technology or unmet need creates urgency. Urgency is not the same as direction.

FIRST MOVE

Map the external signal, response options and changing customer needs.

WHAT WE CHALLENGE

Is the opportunity material, relevant and emerging, or just topical?

THE AIM

A prioritised opportunity and smallest credible experiment.

Different starting points. The same three operating standards.

Explore the three Vs

IV³ / The discipline

Three principles.
Held throughout.

IV³ is not three consecutive phases. Every V is an operating standard, held from the first conversation to the final decision. That is how we move with pace without mistaking confidence for evidence.

V¹ / ALIGN

Visibility.

Everyone sees the same challenge, the evidence and the decision.

We agree what we're trying to achieve, what we know, what remains an assumption and how success will be measured. The right stakeholders are present; decision rights and constraints are explicit. An idea remains an idea until it has earned the right to be treated as more.

KEY QUESTION

What are we really trying to solve, who needs to be involved and what would change our minds?

WHAT YOU SEE

Shared brief, assumptions log, stakeholder map, decision owners, success measures and progress visibility.

V² / PROVE

Validation.

Customer evidence and real-world testing earn the confidence to act.

No confirmation bias and no ego-led decisions. We triangulate research, behaviour and business evidence, test hypotheses with prototypes or experiments, and deliberately seek evidence that contradicts the preferred answer. We evaluate desirability, feasibility and commercial viability.

KEY QUESTION

What is the riskiest assumption, and what is the lightest credible test that could disprove it?

WHAT YOU SEE

Test plan, research findings, hypotheses, prototypes, measured outcomes and a record of what changed.

V³ / MOVE

Velocity.

Speed with direction. Momentum towards a useful decision, not just busyness.

We time-box the work, remove blockers, stay close to decision-makers and use clear gates to decide when to move, iterate, pivot or stop. Visibility and Validation are what create Velocity; rushing past the evidence simply builds rework into the plan.

KEY QUESTION

What's the next meaningful decision, who owns it and what must be true to make it?

WHAT YOU SEE

Decision cadence, milestones, named owners, focused work backlog, pilot plan and next steps.

The entry point changes the risks we investigate. These three principles determine the standard we uphold, whatever the project.

The intersections

Same standards.
Different first questions.

IV³ isn't bolted on after the starting point is chosen. The nature of the starting point changes what we need to make visible, what to validate and where velocity comes from.

EVIDENCE-FIRST

Insight

VISIBILITY

What the data really says, what it doesn't say and who agrees on the interpretation.

VALIDATION

Challenge the pattern with qualitative, behavioural and commercial evidence; test alternative explanations.

VELOCITY

Prioritise a measurable hypothesis and the simplest experiment that can act on it.

CONVICTION-FIRST

Idea

VISIBILITY

Make the sponsor's assumptions, success criteria and uncertainty explicit.

VALIDATION

Prototype the proposition, test customer demand and evaluate feasibility and economics.

VELOCITY

Make an early back / iterate / park decision before sunk cost builds.

MARKET-FIRST

Innovation

VISIBILITY

Agree why the external signal matters now and how it connects to business ambition.

VALIDATION

Investigate real unmet needs, emerging behaviour and viable opportunity territories.

VELOCITY

Test a small, credible response instead of launching a large programme on instinct.

The delivery process / HCD

Two diamonds.
One learning journey.

IV³ governs the work. Human-centred design is how we move through it: open up the problem, narrow to what matters, explore solutions and test them in the world.

We use the Design Council's established Double Diamond framework. We adapt its scope and depth to the job, rather than presenting it as a proprietary invention.

UNDERSTAND THE PROBLEM
DESIGN THE RIGHT MOVE
01 / DIVERGE

Discover

Explore the problem

02 / CONVERGE

Define

Frame the opportunity

03 / DIVERGE

Develop

Shape and test options

04 / CONVERGE

Deliver

Pilot, refine and scale

One connected learning journey, adapted as the evidence changes.

PROBLEM SPACEDIVERGE

Discover

Explore the problem

CONVERGE

Define

Frame the opportunity

SOLUTION SPACEDIVERGE

Develop

Shape and test options

CONVERGE

Deliver

Pilot, refine and scale

A map for divergent and convergent thinking, not a one-way waterfall. Evidence can send us back to any earlier step.

01 / DIAMOND ONE · DIVERGE

Discover.

Explore the real problem, not just the brief.

Start by interrogating the brief and identifying assumptions. Bring stakeholders together, identify decision owners and explore what is happening for customers, competitors and the business. Research can include interviews, behavioural and commercial data, journey analysis and secondary evidence.

TYPICAL ACTIVITIES

Stakeholder interviews · research design · customer interviews · data and journey analysis · market scan

TANGIBLE OUTPUT

Evidence map, research findings, baseline and a sharpened picture of the challenge.

DECISION QUESTION

Are we looking at the right problem?

02 / DIAMOND ONE · CONVERGE

Define.

Turn findings into a question worth solving.

Cluster findings, identify patterns and tensions, separate insights from opinions and size the opportunity. Use jobs-to-be-done and How Might We questions where useful. Establish success measures, feasibility constraints and the decision rights needed to move on.

TYPICAL ACTIVITIES

Research synthesis · themes and insight clusters · opportunity mapping · HMW framing · prioritisation

TANGIBLE OUTPUT

Reframed brief, agreed opportunity, hypotheses, measurable goals and decision gate.

DECISION QUESTION

Which opportunity is most worth pursuing, and what would count as progress?

03 / DIAMOND TWO · DIVERGE

Develop.

Make options tangible enough to challenge.

Run ideation and co-design sessions, shape multiple potential solutions and make them tangible early. Define hypotheses and practical tests. Bring desirability, viability and feasibility together, searching for evidence against the favoured concept as actively as evidence for it.

TYPICAL ACTIVITIES

Workshops · concepting · storyboards · service blueprints · rapid prototypes · customer testing

TANGIBLE OUTPUT

Shortlisted solutions, test plans, early prototypes and evidence for investment decisions.

DECISION QUESTION

Which options work for customers and make sense for the business?

04 / DIAMOND TWO · CONVERGE

Deliver.

Test in the real world. Then prepare to make it stick.

Refine the strongest concept through testing and, where appropriate, a live pilot. Agree build requirements, ownership, capabilities, measurement and the conditions for scaling. Kithe can lead the design, orchestration, experimentation and enablement; specialist build partners join where implementation calls for them.

TYPICAL ACTIVITIES

Pilot design · live experiments · iterative refinement · handover plans · benefits tracking

TANGIBLE OUTPUT

A decision-ready, tested move; pilot or release plan; named owners and next-scale criteria.

DECISION QUESTION

Do we scale, improve, return to an earlier question or stop?

THE 4CS RESEARCH LENS

Look outside the meeting room.

For defined projects, discovery often involves the 4Cs. They are research lenses, not four additional phases. They help us challenge the internal view with what is happening outside it.

ConsumerCustomers, behaviours, needs and jobs to be done.
CompetitorAlternatives, market dynamics and differentiation.
CultureEmerging behaviours, social shifts and relevant signals.
CompanyCapabilities, constraints, economics and existing evidence.

Progress without guesswork

Clear gates.
No theatre.

The point of a gate isn't a presentation to satisfy a stage-gate process. It's an explicit decision, taken by the right people, with the strongest evidence available.

Each gate can mean proceed, improve, pivot, park or stop. Choosing not to spend is a valid output if the evidence doesn't support the move.

G0

Orient

Is the question shared?

Brief interrogated, stakeholders and decision rights aligned, assumptions and success criteria visible.

G1

Focus

Is this the right problem?

Customer and business evidence supports a defined opportunity, hypothesis and decision to pursue it.

G2

Back

Is the concept worth testing further?

Early tests have challenged desirability, commercial viability and feasible delivery, with the biggest risks understood.

G3

Scale or learn

What should happen next?

Pilot evidence, costs, owner, measurement and capability requirements are sufficient to scale, iterate, pivot or stop.

It's a map, not a march.

Research might contradict the brief. Testing might show a prototype is solving the wrong problem. A pilot might expose a capability gap. When evidence changes the question, we loop back. The standards stay; the path adapts.

Applying the method

Right-sized to the job.

We don't sell a process for its own sake. We use the amount of research, exploration and testing the decision requires.

The standards remain constant. The depth, timeline and deliverables change with the engagement.

01 / FOCUSED SPRINT

Fast decisions.
Real evidence.

A sharply framed question, explored and tested in a short, focused cycle.

Define the entry point, align stakeholders and identify the riskiest assumptions. Use targeted research, workshops, concepting and lean tests to make the next decision. Some sprints need a prototype; others need a clear operating-model or strategic recommendation.

TYPICAL RESULT

A clear decision, evidence behind it and a practical next move.

02 / DEFINED PROJECT

Deeper discovery.
Gated delivery.

A broader programme with more dependencies and people to bring together.

Interrogate the brief. Use stakeholder interviews, 4Cs research and customer evidence to sharpen the problem. Agree gates and work through design and testing into pilots, implementation and enablement. Specialist partners join when technology or build work calls for them.

TYPICAL RESULT

A tested solution, defined ownership and a route to implementation or scale.

03 / INTERIM & ADVISORY

The same standards, without forcing a sprint.

An interim leader works to the agreed remit: owning the commercial agenda, building teams, developing capabilities and accountability. Advisory brings independent senior judgement to live decisions. Both use Visibility, Validation and Velocity without being artificially pushed through four design phases.

WHAT YOU CAN EXPECT

Something usable. Not just a presentation.

Clarity. One understood challenge, measurable goals and named decision-makers.

Evidence. Findings, prototypes or experiments appropriate to the risk.

Direction. A decision to back, change, test, pause or stop.

Ownership. A plan, accountable people and capability to make the next step stick.

Where to begin

Bring the challenge.
We'll find the move.

An early idea, an uncomfortable insight, or a programme that needs direction. Start with a conversation, not a lengthy brief. We'll work out what needs to be known before anyone commits to making it.

Bring the challenge.
We'll find the move.

Twenty minutes to talk it through. You'll leave with a clear view of how we'd approach it, what it would take and the investment required.

Senior, hands-on growth and transformation consultancy. Based in the UK, working across Europe.
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